1. diagrammatic-reasoning-s01-q01
A flow diagram shows a single box labelled 'Add 4'. The number 9 enters the box. What number comes out?
- 5
- 12
- 13
- 36
Answer:
This is untimed educational practice for one cognitive skill. It is not a clinical, diagnostic, employment, or professionally recognized assessment, and it does not produce an IQ score or credential.
One hundred untimed self-check items across ten sections, moving from single-box flows to integrated multi-stage systems. Every diagram is described in words and every rule you need appears in the prompt. No outside knowledge required.
Choose one answer for each item. For a delayed-recall item, read its study text, cover it, and then answer without looking back.
Each item describes one operation box. Apply its rule exactly as stated.
1. diagrammatic-reasoning-s01-q01
A flow diagram shows a single box labelled 'Add 4'. The number 9 enters the box. What number comes out?
Answer:
2. diagrammatic-reasoning-s01-q02
A box labelled 'Double' receives the number 7. What is the output?
Answer:
3. diagrammatic-reasoning-s01-q03
A box labelled 'Reverse' receives the letter sequence P-Q-R. What sequence comes out?
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4. diagrammatic-reasoning-s01-q04
A box labelled 'Remove the last item' receives the list: apple, pear, plum. What list comes out?
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5. diagrammatic-reasoning-s01-q05
A box labelled 'Rotate 90° clockwise' receives a printed arrow pointing straight up. Which way does the arrow point on the way out?
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6. diagrammatic-reasoning-s01-q06
A box labelled 'Swap the first and last symbols' receives the sequence ★ ● ▲ ■. What comes out?
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7. diagrammatic-reasoning-s01-q07
A box labelled 'Halve' receives the number 26. What is the output?
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8. diagrammatic-reasoning-s01-q08
A box labelled 'Toggle shading' turns white figures black and black figures white without changing the shape. A white triangle enters. What comes out?
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9. diagrammatic-reasoning-s01-q09
A box labelled 'Repeat the whole sequence twice' receives the sequence A-B. What comes out?
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10. diagrammatic-reasoning-s01-q10
A box labelled 'Subtract 6' receives the number 6. What is the output?
Answer:
Apply the two boxes strictly in the order shown, left to right.
11. diagrammatic-reasoning-s02-q01
The number 5 enters [Add 3] and the result enters [Double]. What is the output?
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12. diagrammatic-reasoning-s02-q02
The number 12 enters [Halve] and the result enters [Subtract 2]. What is the output?
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13. diagrammatic-reasoning-s02-q03
The letters C-A-T enter [Reverse] and the result enters [Remove the last letter]. What comes out?
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14. diagrammatic-reasoning-s02-q04
An arrow pointing north enters [Rotate 90° clockwise] and the result enters [Rotate 180°]. Which way does it finally point?
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15. diagrammatic-reasoning-s02-q05
The list 2, 4, 6, 8 enters [Remove the first item] and the result enters [Reverse]. What comes out?
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16. diagrammatic-reasoning-s02-q06
The number 3 enters [Square] and the result enters [Add 1]. What is the output?
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17. diagrammatic-reasoning-s02-q07
A white circle enters [Toggle shading] and the result enters [Rotate 90° clockwise]. What comes out?
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18. diagrammatic-reasoning-s02-q08
The word STAR enters [Swap the first and last letters] and the result enters [Reverse]. What comes out?
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19. diagrammatic-reasoning-s02-q09
The number 18 enters [Subtract 4] and the result enters [Halve]. What is the output?
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20. diagrammatic-reasoning-s02-q10
The number 6 enters [Add 2] then [Double], giving 16. If the same two boxes are wired in the opposite order, [Double] then [Add 2], what output does 6 produce?
Answer:
Each box's rule is unknown: deduce it from the example pairs by testing every candidate against every pair.
21. diagrammatic-reasoning-s03-q01
A mystery box turns 3 into 6, 5 into 10, and 9 into 18. What is the box's rule?
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22. diagrammatic-reasoning-s03-q02
A mystery box turns 10 into 7, 8 into 5, and 6 into 3. What is its rule?
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23. diagrammatic-reasoning-s03-q03
A mystery box turns CAT into TAC and STOP into POTS. What is its rule?
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24. diagrammatic-reasoning-s03-q04
A mystery box turns 4 into 16, 5 into 25, and 7 into 49. What is its rule?
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25. diagrammatic-reasoning-s03-q05
A mystery box turns the sequence 1-2-3 into 1-2-3-1, and the sequence X-Y into X-Y-X. What is its rule?
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26. diagrammatic-reasoning-s03-q06
A mystery box turns 7 into 15, 10 into 21, and 4 into 9. What is its rule?
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27. diagrammatic-reasoning-s03-q07
A mystery box turns a black square into a white square, and a white triangle into a black triangle. What is its rule?
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28. diagrammatic-reasoning-s03-q08
A mystery box turns 12 into 6, 20 into 10, and 8 into 4. What is its rule?
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29. diagrammatic-reasoning-s03-q09
A mystery box turns BOLT into BOL, RAIN into RAI, and TREE into TRE. What is its rule?
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30. diagrammatic-reasoning-s03-q10
A mystery box turns 2 into 8. Which rule is consistent with BOTH 2→8 and 3→27?
Answer:
Work out the pattern that generates each series, then predict the next term.
31. diagrammatic-reasoning-s04-q01
A series of frames shows: 1 dot, 2 dots, 3 dots, 4 dots. How many dots are in the next frame?
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32. diagrammatic-reasoning-s04-q02
A series of squares alternates: black, white, black, white. What colour is the next square?
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33. diagrammatic-reasoning-s04-q03
An arrow rotates the same amount each frame: it points up, then right, then down. Where does it point next?
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34. diagrammatic-reasoning-s04-q04
A series of frames shows: 1 black dot, then 2 white dots, then 3 black dots, then 4 white dots. What does the next frame show?
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35. diagrammatic-reasoning-s04-q05
A series of shapes shows: triangle, square, pentagon. Which shape comes next?
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36. diagrammatic-reasoning-s04-q06
A star sits in the top-left corner of a square frame, then the top-right corner, then the bottom-right corner. Where is it in the next frame?
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37. diagrammatic-reasoning-s04-q07
What is the next number in the series: 2, 4, 3, 6, 5, 10, 9, ...?
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38. diagrammatic-reasoning-s04-q08
What is the next letter in the series: A, C, F, J, ...?
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39. diagrammatic-reasoning-s04-q09
A series shows: a small arrow pointing up, a medium arrow pointing right, a large arrow pointing down. Sizes cycle small → medium → large → small, and the arrow keeps rotating 90° clockwise. What comes next?
Answer:
40. diagrammatic-reasoning-s04-q10
A 3×3 grid of dot counts reads: row 1: 1, 2, 3; row 2: 2, 3, 4; row 3: 3, 4, ?. What number completes the grid?
Answer:
Follow each decision diamond carefully. Answer the question asked at each branch before moving on.
41. diagrammatic-reasoning-s05-q01
A flowchart takes the number 7 to a decision: 'Is it even?' Yes leads to [Add 1]; No leads to [Add 3]. What is the output?
Answer:
42. diagrammatic-reasoning-s05-q02
A flowchart takes the number 12 to a decision: 'Is it greater than 10?' Yes leads to [Halve]; No leads to [Double]. What is the output?
Answer:
43. diagrammatic-reasoning-s05-q03
A flowchart takes the number 9 through two decisions. First: 'Is it even?' Yes → [Halve]; No → [Add 1]. Then: 'Is the result greater than 8?' Yes → [Subtract 5]; No → [Add 5]. What is the output?
Answer:
44. diagrammatic-reasoning-s05-q04
A flowchart takes the word ORANGE through two decisions. First: 'Does it have more than 5 letters?' Yes → [Remove the last letter]. Then: 'Does it start with a vowel?' Yes → [Reverse it]. What comes out?
Answer:
45. diagrammatic-reasoning-s05-q05
A flowchart takes the number 15 through two decisions. First: 'Is it a multiple of 3?' Yes → [Divide by 3]; No → [Add 3]. Then: 'Is the result odd?' Yes → [Add 1]; No → [Halve]. What is the output?
Answer:
46. diagrammatic-reasoning-s05-q06
A parcel-sorting flowchart asks in order: 'Does it weigh over 2 kg?' Yes → send to Depot B. No → 'Is it marked fragile?' Yes → send to Depot C; No → send to Depot A. Where does a 1.5 kg parcel marked fragile go?
Answer:
47. diagrammatic-reasoning-s05-q07
Using the same sorting chart, over 2 kg → Depot B; otherwise fragile → Depot C; otherwise → Depot A, which parcel ends up at Depot A?
Answer:
48. diagrammatic-reasoning-s05-q08
A flowchart takes 24 through three decisions in order: 'Even?' Yes → [Halve]. 'Multiple of 3?' Yes → [Divide by 3]. 'Greater than 5?' No → [Add 10]. What is the output?
Answer:
49. diagrammatic-reasoning-s05-q09
A flowchart doubles even inputs and adds 5 to odd inputs. The output was 18. What was the input?
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50. diagrammatic-reasoning-s05-q10
A flowchart takes the pair (6, 9). First decision: 'Is the first number even?' Yes → [Swap the pair]. Second decision: 'Is the sum greater than 14?' Yes → output the sum; No → output the difference. What is the output?
Answer:
Track the current state after each signal. States change only when a listed transition allows it.
51. diagrammatic-reasoning-s06-q01
A traffic system cycles Green → Amber → Red → Green, one step per change. It currently shows Amber. What does it show after two changes?
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52. diagrammatic-reasoning-s06-q02
A door has states Locked, Closed, and Open. 'Turn key' switches between Locked and Closed. 'Push' moves Closed to Open and has no effect otherwise. Starting from Locked, apply: turn key, push. What state results?
Answer:
53. diagrammatic-reasoning-s06-q03
A ticket machine moves Idle → (insert coin) → Ready → (press button) → Printing → (finishes automatically) → Idle. From Idle, a coin is inserted and the button is pressed. What state is the machine in?
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54. diagrammatic-reasoning-s06-q04
The same ticket machine ignores a button press while Idle. From Idle, the sequence is: press button, insert coin, press button. What state results?
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55. diagrammatic-reasoning-s06-q05
A lift starts at floor 2. Each U signal moves it up one floor and each D signal moves it down one. After the signals U, U, D, U, which floor is it on?
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56. diagrammatic-reasoning-s06-q06
A washing machine runs Fill → Wash → Rinse → Spin → Done. An 'advance' signal moves it one stage on; a 'hold' signal keeps the current stage. From Fill, the signals are: advance, advance, hold, advance. What stage is it in?
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57. diagrammatic-reasoning-s06-q07
A turnstile has two states. In Locked, a coin unlocks it and a push does nothing. In Unlocked, a push locks it again and a coin does nothing. From Locked, apply: coin, coin, push, push. What state results?
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58. diagrammatic-reasoning-s06-q08
In a conveyor network, Station 1 sends even-numbered crates to Station 3 and odd-numbered crates to Station 2. Which stations does crate number 8 visit?
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59. diagrammatic-reasoning-s06-q09
A worker's status moves down one level (Fresh → Tired → Exhausted) after every second task completed at the current level. A rest moves the status up one level and resets the task count. Starting Fresh, the sequence is: task, task, task, rest, task. What is the final status?
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60. diagrammatic-reasoning-s06-q10
A vending machine charges 30p. Credit accumulates as coins are inserted; the moment credit reaches 30p or more it vends and keeps only the excess as credit. Coins inserted: 20p, 20p, 10p. What is the final credit?
Answer:
Work out what each mystery operator does from its examples before applying it to the new input.
61. diagrammatic-reasoning-s07-q01
Operator ◆ turns 4 into 8 and 10 into 20. What does ◆ give for the input 6?
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62. diagrammatic-reasoning-s07-q02
Operator ● turns A-B-C into C-B-A and P-Q into Q-P. What does ● give for R-S-T?
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63. diagrammatic-reasoning-s07-q03
Operator ◆ doubles its input. Operator ● turns 5 into 8 and 9 into 12. What is the output of 4 → [◆] → [●]?
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64. diagrammatic-reasoning-s07-q04
Operator ▲ turns 1-2-3 into 2-3, and 7-8-9-10 into 8-9-10. What does ▲ give for X-Y-Z?
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65. diagrammatic-reasoning-s07-q05
A single mystery box turns 3 into 9 and 5 into 15. What is its rule?
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66. diagrammatic-reasoning-s07-q06
In the pipeline input → [P] → [Q] → output, the input 2 produces 9 and the input 5 produces 15. P doubles its input. What must Q do?
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67. diagrammatic-reasoning-s07-q07
Operator ■ toggles shading (white ↔ black). Operator ▲ rotates a figure 90° clockwise. A white arrow pointing up passes through [▲] then [■]. What comes out?
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68. diagrammatic-reasoning-s07-q08
Two boxes, [Add 2] and [Halve], are wired one after the other in an unknown order. The input 6 produces the output 5. Which order are they in?
Answer:
69. diagrammatic-reasoning-s07-q09
In the pipeline input → [Reverse] → [◇] → output, the input 4-7-2 produces 2-7 and the input 1-5 produces 5. What does ◇ do?
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70. diagrammatic-reasoning-s07-q10
In the pipeline 5 → [Double] → [X] → [Double] → 14, operator X applies the same rule every time. What does X give for the input 12?
Answer:
Repeat the rule exactly as stated and re-check the stopping condition after every pass.
71. diagrammatic-reasoning-s08-q01
Start with 3. Keep doubling until the number exceeds 20, then stop. What is the final number?
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72. diagrammatic-reasoning-s08-q02
Start with 2. Keep doubling until the number exceeds 30. How many doublings are performed?
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73. diagrammatic-reasoning-s08-q03
Start with 100. Repeatedly subtract 15 until the result is 40 or less. What is the final number?
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74. diagrammatic-reasoning-s08-q04
Start with 1. Add 3 on each pass and stop as soon as the total reaches 13 or more. How many passes run?
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75. diagrammatic-reasoning-s08-q05
Start with the word DIAGRAMS. Remove the last letter repeatedly until exactly 4 letters remain. What is left?
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76. diagrammatic-reasoning-s08-q06
A loop applies this rule: if the number is even, halve it; if odd, add 5. Start with 9 and apply the rule exactly 3 times. What results?
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77. diagrammatic-reasoning-s08-q07
Start with 5. On odd-numbered passes (1st, 3rd, ...) add 2; on even-numbered passes subtract 1. Run exactly 4 passes. What results?
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78. diagrammatic-reasoning-s08-q08
A loop halves the number while it is even. Start with 48. What is the final number?
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79. diagrammatic-reasoning-s08-q09
Start with 7. Loop: if the number is odd, add 3; if even, halve it. Stop when the number is below 5. What is the final number?
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80. diagrammatic-reasoning-s08-q10
A loop applies this rule: if the number is odd, add 2; stop when the number becomes even. Start with 9. What happens?
Answer:
A box may fail by passing its input through unchanged. Compare expected and actual outputs to isolate the fault.
81. diagrammatic-reasoning-s09-q01
The pipeline [Add 5] → [Double] receives 3. The expected output is 16, but the actual output is 8. Which box failed by passing its input unchanged?
Answer:
82. diagrammatic-reasoning-s09-q02
The pipeline [Reverse] → [Remove the last item] receives A-B-C-D. The expected output is D-C-B, but the actual output is A-B-C. Which box failed by passing its input unchanged?
Answer:
83. diagrammatic-reasoning-s09-q03
The pipeline [Subtract 2] → [Triple] receives 6. The expected output is 12, but the actual output is 18. Which box failed by passing its input unchanged?
Answer:
84. diagrammatic-reasoning-s09-q04
The pipeline [Toggle shading] → [Rotate 180°] receives a white arrow pointing up. The expected output is a black arrow pointing down, but the actual output is a white arrow pointing down. Which box failed by passing its input unchanged?
Answer:
85. diagrammatic-reasoning-s09-q05
The pipeline [Add 1] → [Double] → [Subtract 3] receives 4. The expected output is 7, but the actual output is 5. Exactly one box passed its input unchanged. Which one?
Answer:
86. diagrammatic-reasoning-s09-q06
The pipeline [Double] → [Subtract 4] → [Double] receives 5. The expected output is 12, but the actual output is 20. Exactly one box passed its input unchanged. Which one?
Answer:
87. diagrammatic-reasoning-s09-q07
A box labelled 'Add 10' receives 7 and outputs 27. Which fault mode best describes its behaviour?
Answer:
88. diagrammatic-reasoning-s09-q08
A network splits the input 12 down two paths, top: [Halve]; bottom: [Subtract 8], then adds the two results. The expected output is 10, but the actual output is 16. Which component failed by passing its input unchanged?
Answer:
89. diagrammatic-reasoning-s09-q09
The pipeline [Remove the first item] → [Reverse] → [Remove the first item] receives 1-2-3-4. The expected output is 3-2, but the actual output is 3-2-1. Exactly one box passed its input unchanged. Which one?
Answer:
90. diagrammatic-reasoning-s09-q10
A 'Double' box is tested twice. Test 1: input 3 gives output 6. Test 2: input 8 gives output 8. What is the soundest conclusion?
Answer:
These combine rule deduction, ordering, loops, and faults. Verify each stage before moving to the next.
91. diagrammatic-reasoning-s10-q01
A white arrow pointing north passes through [Rotate 90° clockwise] → [Toggle shading] → [Rotate 90° clockwise]. What comes out?
Answer:
92. diagrammatic-reasoning-s10-q02
Operator ◆ doubles its input; operator ● adds a fixed number. The pipeline [◆] → [●] turns 6 into 15 and 10 into 23. What does the reversed pipeline [●] → [◆] give for the input 8?
Answer:
93. diagrammatic-reasoning-s10-q03
In a network, the numbers 3 and 5 enter a [Multiply] box. Its result and the number 4 then enter a [Difference] box that subtracts the smaller from the larger. What is the final output?
Answer:
94. diagrammatic-reasoning-s10-q04
A network routes by parity: even inputs go through [Square]; odd inputs go through [Add 7, then Halve]. The input 9 enters, and the result then passes through the network once more. What is the final output?
Answer:
95. diagrammatic-reasoning-s10-q05
Analogy: a white arrow pointing up is to a white arrow pointing right as a black arrow pointing left is to what?
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96. diagrammatic-reasoning-s10-q06
The pipeline [Add 2] → [Double] → [Subtract 1] should turn 5 into 13, but a test run produced 9. Exactly one box passes its input unchanged. What output will the same faulty machine give for the input 10?
Answer:
97. diagrammatic-reasoning-s10-q07
Start with 2. Each pass sends the value through [Double] then [Add 1]. Repeat passes until the value exceeds 20, then stop. What is the final value?
Answer:
98. diagrammatic-reasoning-s10-q08
A machine has a single store. When a number arrives: if the store is empty, the number is stored; otherwise the machine outputs the sum of the store and the arrival, then clears the store. The inputs are 3, 4, 6, 2 in that order. What is the second number the machine outputs?
Answer:
99. diagrammatic-reasoning-s10-q09
A figure series shows: (1 black dot, 8 white dots), (2 black, 6 white), (3 black, 4 white), (4 black, 2 white). How many dots in total does the fifth figure contain?
Answer:
100. diagrammatic-reasoning-s10-q10
Operator ★ turns 3 into 9 and 5 into 15. Operator ✦ turns 12 into 6 and 8 into 4. Starting with 4, apply ★, then ✦, then ★, then ✦. What is the final value?
Answer: