Learn by Novus · Open practice pack v1
Reaction-time exercises: applied practice: open practice pack: learner worksheet
20 untimed questions across 4 authored sections.
This is untimed educational practice for one applied skill. It is not a clinical, diagnostic, employment, or professionally recognized assessment, it does not produce a score or credential, and for the judgement and safety families it is not a substitute for your employer's own policies, training, or legal duties.
Learner worksheet
Each item asks you to apply a response rule, or to reason about what a reaction-time measurement contains and what it is worth. Choose the correct answer, then read the explanation. Nothing here is timed, and nothing here produces a score. A page cannot measure milliseconds it does not control.
Choose one answer for each item. On a judgement item, more than one option is often defensible. Pick the one you would rate most effective, then check the worked explanation for why the runner-up is weaker.
Stimulus-response rules
Warm up by applying a mapping exactly as stated. This is the part of a reaction task that thinking can improve: knowing what the rule keys on, and when it says do nothing.
1. reaction-time-applied-s01-q01
Rule: press LEFT for any blue shape, press RIGHT for any red shape, and make no response to any green shape. A red circle appears. What is the correct response?
- Press left
- Make no response
- Press right
- It depends on the shape, which the rule does not cover
Answer:
2. reaction-time-applied-s01-q02
Same rule: blue means LEFT, red means RIGHT, green means no response. A green square appears.
- Make no response
- Press left, since squares were used with left responses in practice
- Press right
- Press with whichever hand is nearer
Answer:
3. reaction-time-applied-s01-q03
Rule: press as soon as the light turns green. Unless a tone sounds at the same moment, in which case do not press. The light turns green and a tone sounds.
- Press; the light is the primary signal
- Press, then correct yourself
- Press only if the tone is quiet
- Make no response: the tone is a stop signal that overrides the go signal
Answer:
4. reaction-time-applied-s01-q04
In a go/no-go task, ninety per cent of trials require a response. Which error is most likely on the rare no-go trial?
- A miss: failing to respond when a response was needed
- A false alarm: responding when the rule required withholding, because the practised response fires before it can be inhibited
- A correct but unusually slow response
- No error type is more likely than any other
Answer:
5. reaction-time-applied-s01-q05
Halfway through a block, the mapping is reversed: blue now means RIGHT and red means LEFT. What should be expected on the trials immediately afterwards?
- Slower and less accurate responses for several trials, because the old mapping still competes with the new one
- No effect, since the new rule is just as simple as the old one
- Improved performance, because the novelty raises alertness
- An effect on the very first trial only
Answer:
What a reaction time is made of
A latency is a sum of several stages. Knowing which stages are in it explains most of the effects that show up in the data.
6. reaction-time-applied-s02-q01
How does simple reaction time (one signal, one response) compare with choice reaction time, where several signals map to several responses?
- They are essentially the same
- Choice reaction time is longer, and it grows further as the number of alternatives increases
- Choice is faster, because more alternatives keep attention higher
- Simple reaction time is the longer of the two
Answer:
7. reaction-time-applied-s02-q02
A typical simple reaction time is around a quarter of a second. What is that time spent on?
- Almost entirely the decision to respond
- Almost entirely nerve conduction
- Mostly the time for the light to reach the eye
- Detection and transmission, then response selection, then the movement itself, each stage contributes a meaningful share
Answer:
8. reaction-time-applied-s02-q03
What effect does a warning signal shortly before the stimulus have?
- It lengthens the reaction time, acting as a distraction
- It has no measurable effect
- It shortens the reaction time by allowing preparation, though the benefit fades if the interval is too long or too variable
- It shortens reaction time only for auditory stimuli
Answer:
9. reaction-time-applied-s02-q04
How do simple reaction times to a sound compare with those to a light?
- Responses to sound are typically a little faster
- Responses to light are typically a little faster
- They are identical
- The difference depends only on how intense the stimulus is
Answer:
10. reaction-time-applied-s02-q05
On a trial with a predictable rhythm, a participant presses a fraction before the signal actually appears.
- This is the fastest legitimate strategy available
- It is an anticipation error: the response was not caused by the stimulus, and well-designed tests discard or penalise such trials
- It is acceptable provided the timing really is regular
- It is a valid measure of the participant's expectancy
Answer:
Speed, accuracy, and errors
Harder items about the trade every fast responder is making, whether or not they know it.
11. reaction-time-applied-s03-q01
What does the speed-accuracy trade-off mean in practice?
- Faster responders are also the more accurate ones
- Accuracy is fixed by ability and only speed can be trained
- Speed and accuracy vary independently of each other
- Speed can be exchanged for accuracy in either direction, so a reaction time is uninterpretable without its error rate
Answer:
12. reaction-time-applied-s03-q02
Person A averages 320 ms with a 2% error rate. Person B averages 280 ms with an 18% error rate. Who is performing better?
- B, since the task measures speed and B is faster
- They are equivalent; each has chosen a different point on the trade-off
- A: B's 40 ms advantage is bought with nine times the error rate, which is a poor exchange on almost any task
- They cannot be compared at all
Answer:
13. reaction-time-applied-s03-q03
In a task where an incorrect response initiates a real action (braking, switching, dispatching), which is worse: a slightly slower correct response, or a fast incorrect one?
- The fast incorrect response: it commits you to the wrong action and then costs a correction on top
- The slower correct response, because time lost cannot be recovered
- They are equally bad
- It depends only on how much time is available
Answer:
14. reaction-time-applied-s03-q04
What does fatigue do to reaction-time performance?
- It raises the average response time and nothing else
- It raises the average and, more consequentially, the variability: the occasional very long lapse is what causes incidents
- It has no measurable effect until sleep is lost entirely
- It reduces accuracy without affecting timing
Answer:
15. reaction-time-applied-s03-q05
What is the best way to summarise a set of reaction times from one session?
- The single fastest trial, as the cleanest measure of capability
- The arithmetic mean on its own
- The median together with a measure of spread and the error rate, since a few very long trials distort the mean
- The slowest trial, as the worst case
Answer:
Measurement, devices, and what a score means
Finish on interpretation, which is where most reaction-time claims go wrong, including claims made by software about itself.
16. reaction-time-applied-s04-q01
Why are reaction-time results reported separately from other exercises, rather than folded into a combined profile?
- Because the measured value includes device, browser, and display latency, which vary between machines, so scores are not comparable across setups
- Because reaction time is not a real ability
- Because the exercise is optional
- Because it takes longer to complete than the other exercises
Answer:
17. reaction-time-applied-s04-q02
You want to compare your own performance this week against last week.
- Any device will do, provided the software is the same
- Hold the device, browser, input method, and conditions constant, and compare medians across many trials
- A single well-concentrated trial is enough for a comparison
- Compare your fastest trial from each session
Answer:
18. reaction-time-applied-s04-q03
What does a 60 Hz display do to a visual reaction-time measurement?
- Nothing; the display is not part of the measurement
- It adds a fixed constant, which cancels out of any comparison
- It affects only how the stimulus looks, not when it appears
- It can add up to about 17 ms of variable delay before the stimulus is even visible. A significant share of the differences usually being measured
Answer:
19. reaction-time-applied-s04-q04
What does a fast reaction time on a laboratory-style task predict about job performance?
- It predicts driving skill fairly directly
- It is a good general proxy for cognitive ability
- Very little on its own: it is one narrow component, and most real tasks depend far more on decision quality, knowledge, and sustained attention
- Nothing whatsoever, in any context
Answer:
20. reaction-time-applied-s04-q05
What happens to reaction-time scores with repeated practice on the same task?
- Practice has no effect; the measure reflects fixed physiology
- Scores get worse as boredom sets in
- Practice improves accuracy but leaves timing unchanged
- Scores improve noticeably over the first few sessions, so a first attempt is not a stable estimate of anything
Answer: